Why Can’t I Get A Rangefinder Party Crasher? – Detail Guide

People often ask, why can’t I get a rangefinder Party crasher?

Let’s find out!

Why Can’t I Get a Rangefinder Party Crasher?

The reason could be that your RNG is not enough to get a Party Crasher.

You can only have one of each type of party crasher in the game at once, so if you don’t have any of them, you won’t be able to use them.

The Five Best Guns To Buy In Destiny: Rise Of Iron

When Destiny gets an expansion, we’re always anxious about which weapon to buy first.

After playing through Destiny for two years now, here are the five weapons that have impressed me the most, with some thoughts on them.

Sniper Rifle – Event Horizon (Crucible Vendor)

Scopes: Sightsys SLS20, Shortgaze SLH10, Tacsys SLS15Perks: Grenadier/Spray & Play, Explosive Rounds/Smallbore, Hidden Hand

A high-impact Sniper Rifles with a short gaze and hidden hands. The clip only holds 3 rounds, one less than the regular 4, so in the longer term, it might be better for Crucible than for PvP. But right now, it’s doing just fine in PvP for me.

Hand Cannon – The Palindrome (Crucible Vendor)

Sight: Truesight IS (IS), Fastdraw IS (IS) Perks: Mulligan/spray and play, rifled barrel/casket mag, range

Lots of players are freaking out because it’s a near-exactly rolled version of the Eyashlaune archetype they’ve been chasing for months now.

Shotgun – Last-Ditch 001 (Dead Orbit)

Ballistic: Smart Drift Control, Quickdraw, Hammer Forged, Rangefinder

Is a party crasher/matador-style shotgun with strong perk options available at a vendor? Cool. This weapon’s accuracy isn’t quite good enough to make it an ultimate Crucible killing tool, but it’s still one of the best shotguns in the game. Also, having a void shotgun handy is always useful.

Machine Gun – Bonekruscher (Vanguard Vendor)

Ballistic Perks: Aggressive Ballistics / Linear Compensators / Field Chokes / Feeding Frenzy / Spray, Play / Hand

This weapon is going to wreak havoc in both Crucible and PvP. It will do unspeakable damage, particularly when crowd controls activate. This will be often given that everyone probably already has an Archon’s Blade and will be using that wherever possible.

Given that Archons’ Blades are one of the best weapons in the game right now, this should be a great third-season purchase.

There are several other brand new weapons with good rolls, of course: The Future War Cult’s sidearms The Wormwood, and Pulse Rifle The Waltz both look good, and the latter weapon will allow any player who wants a Grasp Of Malok style pulse to get one without having to farm the Omnigul pistol.

It also bears mentioning that my beloved Hopscotch Pilgrim is back in this Crucible’s loots tables, which may be the best addition in the entire expansion. Even after Bungie has nerfed it to hell in 2015.

Why Can't I Get A Rangefinder Party Crasher?

Why Can’t I Get A Rangefinder Party Crasher?

Party Crasher +1

The Party Crasher +1 has a legendary shotgun that can be upgraded by disassembling it.

Party Crasher+1 can be acquired through any one of the following vendors:

One of three randomly selected perks can be chosen at random.

Void damage means that this weapon does not deal physical damage but rather has an effect similar to solar damage.

Arc damage means that this weapon causes arc damage.

Infuse consume an even stronger weapon to enhance the attack power of this gun.

Column 1

One of these randomly selected perks might be available for you.

It increased recoil. It boosted its range.

Boost to the range.

Smart Drift Control Predictable and controllable recoil. Penalty to range.

Penalty to range.

Linear Compensator More predictable recoil. Slight boosts to range and impact. More recoil.

Slight boosts to range and impact. More recoil.

Randomly Selected Perk This could be one of three randomly selected perks.

Field Choke More range and impact. Increased recoil.

Increased recoil.

Accurized Ballistics More range and impact. Increased recoil.

Increased recoil.

CQB Ballistics Greatly reduced recoil. Significant penalty to the range.

Significant penalty to the range.

Randomly Selected Perk This could be one of two randomly selected perks.

Aggressive Ballistics More predictable recoil. Enhanced impact. Shorter range and more recoil.

Enhanced impact. Shorter range and more recoil.

Soft Ballistics Less recoil. Penalty to Impact.

Penalty to Impact.

Column 2

Randomly Selected Perks This could be one of nine randomly selected perks.

Rescue Mag Chance to refill this weapon’s magazine when critically wounded.

Life Support Kills with this weapon while critically wounded have a chance to start regenerating health.

Grenadier Kills with this weapon reduce the cooldown of your grenade.

Full Auto This weapon can be fired in full auto mode.

Crowd Control Kills with this weapon grant bonus damage for a short time.

Rangefinder Aiming this weapon increases its effective range.

Battle Runner Kills with this weapon grant a brief boost to the sprint’s top speed.

Army of One Quick unassisted kills with this weapon reduces grenade and melee cooldown.

Close and/or Personal Short period of 25% bonus melee damage after landing a hit with this weapon.

Column 3

Randomly Selected Perk This could be one of four randomly selected perks.

High Caliber Rounds Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.

Their mass makes a weapon harder to handle.

Lightweight When held, this weapon grants +2 character Agility.

Single Point Sling Switch weapons faster. Move quicker while aiming.

A fitted Stock Increases weapon stability.

Randomly Selected Perk This could be one of four randomly selected perks.

Rifled Barrel Increased Range Slower Reload

Slower Reload

Oiled Frame Faster Reload Reduced Range

Reduced Range

Injection Mold Increased Stability, Faster Handling Reduced Range

Reduced Range

Quickdraw This weapon can be drawn unbelievably fast.

Randomly Selected Perk This could be one of four randomly selected perks.

Smallbore Increased Range and Stability Slower Reload, Reduced Magazine Size

Slower Reload, Reduced Magazine Size

Hand-laid Stock Increased Stability Reduced Range

Reduced Range

Reinforced Barrel Increased Range Reduced Stability

Reduced Stability

Flared Magwell Reload this weapon even faster.

Column 4

Randomly Selected Perks This could be one of eight randomly selected perks.

Underdog This weapon gains a boost to range and handling when health is low.

Danger Close This weapon gains increased reloading and handling when two or more enemies are nearby.

Last Resort This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.

Exhumed This weapon gains improved range and handling for a short time after revival.

Surrounded This weapon gains bonus damage when three or more enemies are nearby.

Replenish This weapon’s magazine will be refilled whenever you unleash your Super.

Final Round The last round in a magazine deals bonus damage.

Performance Bonus Kills with this weapon have the chance to grant bonus reserve ammo.

Conclusion

We hope that this article was helpful. If you have any queries feel free to reach out in the comments section below.

Author

  • Herman Riggs

    Herman is a writer, researcher, and product reviewer here at The Outdoor Stores. His knowledge and expertise in firearms are immense. He knows well which gun is suitable for which purpose and how to handle it correctly. You can benefit from his passion by reading his posts on this website.

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